Section 220: Bringing Innovative Technologies to Market

Section 220: Bringing Innovative Technologies to Market

How do innovative technologies lead to new products? And how can you, as an engineer, identify valuable opportunities for new innovations? This section explores the intersections of engineering and business with a focus on identifying, developing, and evaluating the viability of new product opportunities for an innovative platform technology.

Section 330: The Rise of Wearable Electronics

Section 330: The Rise of Wearable Electronics

In this course, we will provide a comprehensive introduction to the captivating realm of wearable electronics.This course combines material physics, chemistry, and engineering, based on which we can create wearable electronics that are reshaping the future of renewable energy, healthcare, and soft robotics.

Section 130: Sustainable Materials and User-Centered Design

Section 130: Sustainable Materials and User-Centered Design

How can we make engineering more sustainable and more beneficial to people and the environment? If that’s a question you care about, this is the E100 section for you. This is a course about sustainable materials and user-centered engineering design. Our goal is to teach sustainable engineering practices that will be useful to nearly all engineers.

Section 600: Underwater Vehicle Design

Section 600: Underwater Vehicle Design

In our section, you will work in a team of five to design, build, test, and communicate about a remotely operated vehicle (ROV), sometimes called a submersible, for underwater exploration. The ROV has a set of tasks that it will need to do, but otherwise this is a “free design” project with minimal constraints on size, shape, and function.